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GTA VI Missable Items
These quests, encounters, and collectibles disappear permanently if you advance past the wrong story point. Miss one and you'll need a second playthrough to reach 100%.
Deliberately empty until launch day
Rockstar has published nothing about missable content in GTA VI. Rather than fill this page with invented lock-out points, we leave it empty and populate it from verified play on November 19, 2026.
What the GTA V record suggests
- · Almost nothing required for 100% could be permanently missed
- · Most Strangers and Freaks stayed playable after the credits
- · Only 14 of roughly 57 random events were needed
- · The real lock-out was the finale — endings A and B retired a protagonist
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Missable Items FAQ
What is a missable item in GTA VI?
A missable item is any quest, encounter, or collectible that becomes permanently unavailable after you reach a certain point in the story — or after a specific in-game event occurs. Once you pass that window, the item cannot be retrieved in the same playthrough.
How do you avoid missing items in GTA VI?
Before starting a new story chapter, check for any open missable side quests or encounters in the current area. Hundo flags every missable item prominently and shows exactly how many are left before you advance. You can also filter your checklist to show missable items only.
Does missing an item lock you out of 100%?
In most GTA titles, yes — missing a required story-linked item means you cannot hit 100% in that playthrough. That is why Hundo alerts you to missables before it is too late. If you already missed one, the app will show the item as permanently missed so you know to start a new game or check a second playthrough.
Are collectibles missable in GTA VI?
Most collectibles — like hidden packages or letter scraps — are available throughout the entire game. However, some are tied to story events and only appear during a specific window. Hundo marks these distinctly so you know which collectibles require urgent attention.